Players | Short Game | Long Game |
---|---|---|
2 players | remove 35 cards | remove 25 cards |
3 players | remove 28 cards | remove 16 cards |
4 players | remove 22 cards | remove 6 cards |
The game is divided into 2 seasons. A season is traversal through the deck. When the Entrance stack becomes empty for the 1st time, shuffle the Exit stack to form a new Entrance stack. After the 2nd time through the deck, do a normal final round, even if the inn is not full. Don't play the final round if there are fewer travelers in the inn than the number of players.
Each round is divided into 3 phases.
The 1st player performs the following steps:
Starting with the 1st player, in clockwise order each player performs an action. Then go around once more so each player can perform a 2nd action.
There are 5 different actions you may take on your turn:
Actions 1-4 operate on the same principle:
This allows you to take a Guest card from the inn into your hand.
It is also possible to bribe the peasants in the bistro. If you bribe the peasants, take 1 or 2 and them to your hand.
This allows you to place one of your Guest cards in your hand in front of you to use its power. Annexes are also needed to bury corpses.
Note: Police and Peasant cards cannot become annexes.
When you kill a guest, you put them in front of you Dead-side-up.
You may bury the corpse of a guest you killed in a previous action.
Important: It is impossible to have more than 40 francs on the wealth track. If you would exceed 40, the excess is lost.
You can choose not to do any of the previous actions and pass instead. If you do, you may "Launder Money". You can either:
The end of the round is divided into 3 steps.
If there is at least 1 Police card in an open room at the inn, the police investigate. Each player must pat 10F per unburied corpse they have, and then remove all unburied corpses from the game.
Note: You can pay with checks. If you can't pay the full amount, pay all the money you have.
Each player earns 1F for each room of their color (each door with a key token of their color) with a Guest card.
Then, empty the inn, placing all travelers on the exit stack living side up.
Pay 1F per Guest card in your hand. You cannot pay them with checks! If you cannot pay for all the Guest cards in your hand, you must put unpaid cards on the exit stack, except for Peasants, which go in the bistro.
Rotate the First Player card to the left and a new round can begin.
You can gain more than 40F. Whenever you have more than 40F, take 4 checks and start your disc at the beginning of the wealth track.
When welcoming travelers, the 1st player does not decide which room to put each traveler, but instead places them in the order they arrived.
Credit: | Jay Deiman |
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Version: | 1.0 |