Caesar takes the 1st turn followed by alternating turns. On your turn:
The game ends immediately when a player places their last control marker on the map or under a senate token. That player wins.
Token | Effect |
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Tactics: Take a new turn after this one. Note: If you receive 2 Tactics tokens on the same turn, you only get 1 extra turn (not 2). | |
Wealth: Increase your influence token hand size by 1. Draw 1 token immediately (in addition to the one at the end of your turn). | |
Might: Flip an opponent's influence token or control marker on the board face down. Flipped influence markers count for 0 influence. Controlling provinces adjacent to a flipped control marker to not provide additional control markers on border spaces. | |
Senate: Place the token in front of you. If you also won the province providing this token, place a number of your control markers under this senate token equal to your total number of senate tokens. | |
Poison: (Used with the Poison expansion) Return 1 of your opponent's influence tokens to their bag. | |
Centurion: (Used with the Centurions expansion) Instead of drawing from your bag at the end of your turn, select one of your available centurion influence tokens. |
Credit: | Jay Deiman |
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Version: | 1.0 |