The game is played over the course of 6 rounds, with each round consisting of 2 phases. Each phase is played in turn order starting with the player with the wave.
This phase is broken into 3 simple parts that each player completes before moving to the next player.
Players take turns or pass during this phase. Once you pass, you can no longer take turns during the round. This continues until all players have passed.
Symbol | Benefit |
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Points: Earn the displayed points at the end of the game. |
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You: You immediately gain all displayed benefits. |
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Others: These benefits are immediately gained by all other players (but not you). |
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Actions: For your turn, instead of placing a disc on a specialist, you can place a disc onto a journal action space. Discs on journal action spaces remain there for the rest of the game and may not be removed during reassignment. |
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Dive, and claim an additional dive token from that dive site (if any remain). |
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Travel, but treat your technology level as if it were 1 higher. That means you can move 1 extra zone and/or dive one depth deeper than usual. |
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Conserve at a conservation site where you have a sub at the same depth, even if you don't have a sub in the zone. |
There are 3 basic types of special zone features.
The player with the most points wins. If there is a tie, the tied players share the victory.
Symbol | Description |
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Travel action |
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Sonar action |
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Dive action |
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Conserve action |
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Journal action |
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Ingenuity; Advance on the Ingenuity track |
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Inspiration; Advance on the Inspiration track |
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Coordination; Advance on the Coordination track |
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Reputation; Advance on the Reputation track |
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Advance any of the 4 attribute tracks |
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Advance your lowest attribute marker |
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Advance your research track |
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Impact; Advance on the Impact track by placing a token |
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Gain a disc from your supply to your staging area |
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Promote a specialist |
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Perform a sonar action in this zone |
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Discard a disc from your staging area to your supply |
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Spend 2 research |
All scenarios can be played in co-op or solo mode. The only difference in the rules is that you play 7 rounds if playing solo.
Credit: | Jay Deiman |
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Version: | 1.0 |