The game is played in a series of rounds until either the killer or the final girl are dead.
The action phase mainly consists of playing cards for their effects.
The targets are determined via the following symbols:
Symbol | Target |
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The target is the closes victim | |
The target is the final girl | |
The target is whoever is closest, either the final girl or a victim |
When there are no terror cards left in the terror deck, the finale is revealed (during the Upkeep phase).
The game ends when you have killed the killer or the killer has killed you. If both happen at the same time, you are still victorious!
Icon | Description |
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You can discard 2 cards from your hand to convert this die result to a success. | |
You may discard an action card at any time to gain 1 time. If you see this symbol, gain 1 time. | |
Lose 1 time. | |
Recover 1 health. | |
Lose 1 health (unpreventable). | |
Increase the horror level by 1. | |
Decrease the horror level by 1. | |
The action phase ends immediately. | |
1 damage | |
Roll 1 additional die. | |
Horror roll success. | |
Horror roll failure. | |
Target the closest victim or final girl. | |
Target the closest victim. | |
Target the final girl. | |
The killer attacks. | |
The killer moves. | |
Increase the bloodlust by 1. | |
Draw a new event. | |
An exit space. Victim brought here are rescued. | |
A search space. |
Credit: | Jay Deiman |
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Version: | 1.1 |