The official suggestion is to use the instructions in the web app available at freelancersgame.com.
The app will direct you to turn to a page in the location book. When you have turned to the page, play will take place over a round consisting of 3 phases.
There are 3 ways the game can end.
Players will have opportunities during the game to save it.
Symbol | Action |
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Any number of players may place their standee on these actions. | |
Only 1 player may choose this action. | |
Locked actions cannot be chosen. | |
Required actions must be chosen by exactly 1 player. If 1 or more required actions are still available before the last player(s) have chosen an action, those players must choose a required action. |
Each player will resolve their chosen action during this phase.
Do the following when prompted to make a skill check.
The following tokens affect your skill checks:
Symbol | Description |
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Corruption tokens: If you have 1 or more corruption tokens, do not roll your bonus die when making a skill check. After resolving that skill check, discard 1 corruption token. | |
Luck tokens: After rolling a die, or dice, for a skill check, you may discard a luck token to reroll 1 die. This can be done multiple times on a single skill check. | |
Help from a friend: After rolling a die, or dice, for a skill check, you may request aid from other players. Any other player may gain 1 stress to allow you to reroll 1 die. Players may do this multiple times for the same skill check. |
When the game instructs you to spend 1 time, the scout must draw a random token from the time bag and resolve it according to the following.
Symbol | Description |
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Add the token to the risk track. If the matching risk track is full, advance the threat dial and add the token on that space to the bag. Then return all tokens on both threat tracks to the bag. | |
Add the token to the risk track, then draw and resolve another token (the ⊕ symbol indicates this). If the matching risk track is full, advance the threat dial and add the token on that space to the bag. Then return all tokens on both threat tracks to the bag. | |
This is treated as a risk token and added to 1 of the risk tracks. If the matching risk track is full, advance the threat dial and add the token on that space to the bag. Then return all tokens on both threat tracks to the bag. | |
Enter the code on the back of the token into the app. | |
When supplies are gained, they are added to the bag. When drawn, they are added back to the supply (not the bag) and no other effect happens. | |
Resolve the effect indicated on the token. |
Symbol | Description |
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All players lose 1 luck token, then remove this threat token from the bag. | |
All players gain 1 corruption, then remove this threat token from the bag. | |
Treat this as a risk token that can be added to either risk track. | |
Treat this as a risk token as described above. | |
Treat this as a risk token as described above. |
When you are instructed to reduce risk, the player may choose a token on either risk track and return it to the bag.
When instructed to travel on the map, do the following:
Credit: | Jay Deiman |
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Version: | 1.0 |