The game is played in continuous turns until someone gains the 3rd of the 5 stars. Play continues until everyone has had equal turns.
| Symbol | Effect |
|---|---|
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Take 1 money |
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Choose a customer from the group of customers to the left or right of the kick out space and place them in an unoccupied space at your bar in your restaurant |
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Pay 1 money to to take a customer from the groups to the left or right of the kick out space and place them in an unoccupied space at your bar in your restaurant |
| Symbol | Effect |
|---|---|
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Take 1 money |
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Pay 1 money to take a note tile and place it in the matching space on your player board |
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Pay 2 money to take a note tile and place it in the matching space on your player board |
| Symbol | Effect |
|---|---|
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Take 2 money |
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Increase the fame of 1 of your musicians on your player board by paying the cost of the next fame level. e.g. to increase from fame 3 to 4, you must pay 4 money. You cannot gain this benefit if you don't have enough money |
| Symbol | Effect |
|---|---|
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Take 2 money |
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Take a note tile from the board and place it in the matching space on your player board |
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Choose 1 customer from the left or right set of customers in relation to the kickout space. Place the customer in an unoccupied space in your bar. You must have an open bar space to take this. You cannot take a critic. |
Your restaurant board has 1 action space, which only you can use. This action allows you to close your restaurant.
The following occurs as cubes are removed from the prestige track.
Once the 3rd star has been gained, complete the current round such that all players have had equal turns.
The player with the most points wins. If there is a tie, the player with the most stars wins. If still tied, the player who scored the most fado tiles wins. If still tied, the player with the most money wins. If still tied, the players share the victory.
| Credit: | Jay Deiman |
|---|---|
| Version: | 1.0 |