The game is played over 5 rounds, with each round consisting of 4 phases. You will be trying to breed the friendliest foxes, completing the most studies, and attracting patrons.
Icon | Description |
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Draw 1 science card from the top of the deck. Keep it secret until you decide to use it. | |
Take 1 friendly token from the supply. | |
Take 1 trait token of type shown from the supply. | |
Take 1 trait token of your choice from the supply. |
Symbol | Description |
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Each unlocked pup lets you breed 1 additional pup each round. | |
When you unlock a study upgrade, draw 3 new studies and keep 1, discarding the rest to the bottom of deck. | |
Each of these upgrades lets you roll 1 more friendly die each time you make a pup. When this is unlocked, take a friendly die and add it to your stash. | |
Choose 1 of the 4 patrons and place 1 of your fox meeples on the space next to them. Then gain the supplies on their supply tile + 1 science card. |
Symbol | Description |
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Each unlocked pup lets you breed 1 additional pup each round. | |
When you unlock a study upgrade, draw 3 new studies and keep 1, discarding the rest to the bottom of deck. | |
Each of these upgrades lets you roll 1 more friendly die each time you make a pup. When this is unlocked, take a friendly die and add it to your stash. | |
Choose 1 of the 4 patrons and place 1 of your fox meeples on the space next to them. Then gain the supplies on their supply tile + 1 science card. |
The game will end after players earn friendliness rewards at the end of the 5th round (the friendliness track will be full).
The player with the most points wins. If there is a tie, the player closest to the beginning of the supply track wins.
The 2 player mode incorporates an automated opponent.
Follow normal administration with these changes:
The AI does not score points. All scoring is done as normal.
Credit: | Jay Deiman |
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Version: | 1.2 |